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#21 Cybes

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Posted 03 May 2009 - 09:17 AM

You should edit the OP to include that and any other new stuff, dude. That motorcycle one looks tres cool. Think I'll give that a whirl.

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#22 Kung Fu Hung-Su

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Posted 05 May 2009 - 10:02 AM

Been testing this one out for any Fallout 2 players in the house, works real nice.

Restoration Project (22.1mb)
Adds content planned but cut from release, including Sulik's sister quest, the First Chosen One and much more.
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#23 Kung Fu Hung-Su

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Posted 31 May 2009 - 01:38 AM

Am I the only person who goes mod hunting these days? Anyhoo...



I don't own STALKER, but this mod makes me want to.

Posted Image
STALKER Complete 2009
Screenshot gallery
Brings the game from 2007 to 2009 standards with over 30 mods that add photographic textures, additional bumpmaps, realism, freedom, sound, music and community fixes. Technological enhancements include HDR, depth of field, motion blur and much more. Look at the screenshot gallery and be amazed. Yes, that is STALKER Complete 2009, not STALKER Clear Sky.

Edited by Kung Fu Hung-Su, 31 May 2009 - 01:39 AM.

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#24 superfireydave

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Posted 31 May 2009 - 05:11 AM

Stalker Clear Sky has much of that, and improves upon the original (in terms of gameplay etc) - although it isn't as scary :(

#25 Cybes

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Posted 31 May 2009 - 07:37 AM

Am I the only person who goes mod hunting these days?

No, you just get there faster. ;)

Seriously, I haven't actually played a new game since January - and that one doesn't have any mods.

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#26 Dasa

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Posted 31 May 2009 - 08:08 AM

oh nice i had a look for stalker mods a while back but didnt find anything like this

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#27 pekkahead

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Posted 31 May 2009 - 09:03 AM

Kung Fu Hung-Su, re: artistpavels Stalker mod.... I didn't even know about that mod, what a stunner O_O Thank you very much for the link. I greatly appreciate it. :-) edit >------------------ Further to the above, I've got it and I've patched it, and it's absolutely full of WIN101!! This is a terrific mod. An absolutely stunning treatment of the Stalker game. It turns it into an almost, new game. Fabulous stuff here guys. If GSC had brought Stalker out like this, they would have owned the world. :-)

Edited by pekkahead, 31 May 2009 - 03:50 PM.

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#28 Kung Fu Hung-Su

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Posted 31 May 2009 - 10:09 PM

Glad you guys like it! Gotta wonder though, just how much work do I have to put into a thread to get it stickied? The old thread got over 42000 views and was never stickied. =/
Hung-Su, atomic's resident PC RPG modder. http://forums.atomic...showtopic=13730

#29 Cybes

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Posted 01 June 2009 - 12:02 AM

Beats me, man. I woulda pasted it up there back at post 5 if it was up to me.

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#30 kunzie

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Posted 01 June 2009 - 05:20 AM

Stickyfy this please :D

#31 kunzie

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Posted 01 June 2009 - 10:36 AM

Baldur's Gate 2

Widescreen Mod (664kb)
Untested by me. Allows Planescape:Torment, Baldur's Gate: Tales of the sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at any resolution, provided that its X axis is greater or equal than 800 and the Y axis is greater or equal to 600 . Fullscreen works for any resolution supported by your graphic card, driver and screen. Otherwise, you can play the game windowed (except in TotSC and Ps:T, where you can't play the game windowed).

Tried this and it failed installation on the version I had, however after a bit of research, I found THIS link to a file that allows for easy patching of the bmain.exe file to play in 1440 x 900 (the native res of my 15" MacBook Pro). Now, while this mod worked, I noticed some glitching when playing, namely black squares overlaying the background/characters but behind animations. Doesn't always happen, but enough to be annoying. Also, when right-clicking on an item to view its stats, the graphic is corrupt. Other than that, works fine. I'd go so far as to say that even 1440 x 900 makes the graphics a bit too small to 1) see and 2) click on items/NPCs/etc.

Please note the graphical glitches I experienced could have something to do with the fact that I am running a) A Mac, b) Windows 7.7100 x64, or c) Non-WHQL nVidia drivers.


Deus Ex

Posted Image
High Definition Texture Pack (17.51mb)
High poly models and HD textures for many of the game artifacts, some previously only 32x32px, now 256x256px.

Will try this sometime tomorrow if I get a chance. Quite exciting.

Edited by kunzie, 01 June 2009 - 10:40 AM.


#32 kunzie

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Posted 01 June 2009 - 10:41 AM

Glad you guys like it! Gotta wonder though, just how much work do I have to put into a thread to get it stickied? The old thread got over 42000 views and was never stickied. =/

I'll just bump the shit out of it.

#33 Dasa

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Posted 01 June 2009 - 12:10 PM

actually there was this stalker supper mod pack i found


These are a collection of many mods merged successfully to work with Oblivion Lost 2.2 1.0005


What's in the collection:

- Oblivion Lost 2.2 1.0005 reworked for Widescreen only! 1680X1050 or equivalent.

- Arsenal RC1 Merged Mod from Tugatoga

- Tristans Arsenal Merge OL2.2 Weapon Damage Mod

- Eggchen's Particle Mod

- Gnomus High rez Scopes Widescreen

- Ceano's Weapon's Mod and Light mod for OL2.2

- Photorealistic Zone;
Argus Texture collection mods & Panoramic Mod 2.1

- Many more smaller mods
http://www.moddb.com.../super-mod-pack

Supermod_Pack_v2.2.5_OL2.2_LITE.7z (877.9MB)
http://www.gamearena...-super-mod-pack
http://games.on.net/....R._-_Super_Mod

Full mod 2 parts
SmP_v2.3_FULL.7z.001 755mb
http://files.filefro...;/fileinfo.html
SmP_v2.3_FULL.7z.002 750mb
http://files.filefro...;/fileinfo.html


hmm i have the light version when i really want the full for the extra textures and whatever else the light version is missing

Edited by Dasa, 01 June 2009 - 12:30 PM.

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#34 Cybes

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Posted 01 June 2009 - 12:12 PM

Deus Ex

Posted Image
High Definition Texture Pack (17.51mb)
High poly models and HD textures for many of the game artifacts, some previously only 32x32px, now 256x256px.

Will try this sometime tomorrow if I get a chance. Quite exciting.

Had this one on for some time. You won't be sorry, man.

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"There is no "I" in team." - "True.  I will not be found in any team."


#35 Kommando

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Posted 02 June 2009 - 11:10 AM

Kunzie, what are you using to allow you to install BG on x64, im running 7 7051 (soon 7100) and i just cant get it to launch the installer. and it wont run without installing first.

Edited by Kommando, 02 June 2009 - 11:14 AM.

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#36 Kung Fu Hung-Su

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Posted 03 June 2009 - 09:55 AM

Thanks for that dasa, I'll patch up the details and shorten it then add it to the OP when I get a chance.
Hung-Su, atomic's resident PC RPG modder. http://forums.atomic...showtopic=13730

#37 rory k

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Posted 03 June 2009 - 04:56 PM

Also, I might start investigating Diablo 2 mods.


http://www.moddb.com...o-2-mod-roundup

Haven't tried anything, but it looks promising.

Edited by rory k, 09 June 2009 - 10:14 AM.

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#38 2bobrob

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Posted 04 June 2009 - 01:42 PM

If your planning on playing Deus Ex again, i can also highly recommend the Shifter mod which smoothes out alot of the games rough gameplay edges :)

#39 Kung Fu Hung-Su

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Posted 08 June 2009 - 07:09 PM

Added the STALKER SUPER Mod to the list. If it weren't for the fact that the mod is unbelievably massive, I would not have added it to the list because of its HORRENDOUS documentation. If I get some spare time I'll join the mod team and rewrite everything. <.< I'll check out the Diablo 2 mods when I get a chance.
Hung-Su, atomic's resident PC RPG modder. http://forums.atomic...showtopic=13730

#40 discoInferno

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Posted 08 June 2009 - 07:50 PM

Awesome thread kungfu. Definitely +1 sticky. I was up to community patch 1.6 with Gothic 3, and didn't realise a new one had been released. At 1.6 it was still pretty buggy, but 1.7 has 700+ fixes! I'm downloading now, and will post back with my install success or otherwise. Hopefully I won't lose my save games! :) How about NWN2?
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