Well how would you combat it?
I'm just waiting for the next level of DRM where the game erases itself and invalidates the associated registration key once you finish it.
"Congratulations and thanks for playing. Now fuck off and never come back."
On a serious note, I can get behind DRM that doesn't affect/or inconvenience the legitimate user. This 'You-be-soft' Nazi DRM though, is astounding. I mean, chucking a bloke back to the menu because his internet dropped out whilst playing a single player game just... just doesn't make any sense!
Well, I am Anti Piracy... but I am also pro consumer. IMHO the consumer (the honest ones) have a right to enjoy the product they paid for without 'harassment' from the Developer via DRMs or whatever.
Now, being that Australia is such a unique place you may be able to do something here?:
Firstly, there are some statutory rights you have here with regard to goods and services and one of those is clear title / quiet possession.
That is (for goods): You must receive clear title to the goods, including goods bought at auction. In other words, you can expect to own the goods outright and any restriction on ownership should be explained to you beforehand.
(for services): You are entitled to enjoy quiet possession of the goods and to own the goods outright. No money should be owing on the goods you have acquired (unless this is disclosed to you), and no one who tries to claim title to the goods through the supplier should disturb your quiet possession of the goods.
So, it's possible a DRM of this sort could violate the Trade Practices Act here?
I would read what it says on the box very, very carefully. Unless it is very clear that the game requires uninterrupted internet connection to the Ubisoft Server(s) at all times while playing they could be in trouble here?
The next issue in Australia is metered internet. Exactly how much data are we talking about here? If I play for 4 hours am I likely to chew up 4 Mb? 40Mb? what?
Because here in Australia that data costs.
And that is another potential issue because Australians can potentially put a real dollar value on how much this DRM 'costs' them. Who knows, they might even be entitled to claim that money back from Ubisoft?
Like I say, read the box really really carefully. Then it might be worth while talking to the ACCC about this?
This was a triumph. I'm making a note here: HUGE SUCCESS.