There is light in the end of the tunnel for proponents of a native-Linux version of Valve's Steam platform, as a Steam for Linux is just months away, according to a Phoronix report. Linux has been hiring developers with experience in Linux OpenGL applications for some time now, and the gearwheels at Valve have been able to drive out an early version of Left 4 Dead 2 that was seen running native on Linux (Ubuntu 11.10), without translation layers such as Wine, utilizing the OpenGL API, with the ICD provided by AMD Catalyst. Although first denied in 2010, Valve is back to the idea of Steam for Linux, thanks to its "flat" company structure that lacks a hierarchy. Following the footsteps of Steam for Mac, Valve could port some of its games to Linux, and give the client SteamPlay capability.
The original can article be found on Phoronix
I for one can not wait for this to happen. I personally use Linux Mint as my secondary OS on my main PC, and have Ubuntu variants on my netbook and elderly laptop. Having proper access the Steam community is a native Linux client is great news in itself
Still, the proof is in the pudding, and I hope Valve finish what they've started, including continuing the Half Life series :-P
Edited by nobody813, 25 April 2012 - 10:38 PM.