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xfu

Atomican
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About xfu

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  1. xfu

    PS4

    it's only got about an inch or so behind it, but a few above and plenty on either side. It starts almost silent, but after about 10-15 mins becomes quite noticeably audible. From there (especially in BF4), it eventually winds up to such a loud noise that I need to turn the volume on the TV up significantly to compensate and comfortably hear things like quieter dialogue moments in a cutscene for example. My PS3 slim is almost silent most of the time. At it's absolute peak (which is only an occasional occurrence) when it gets a bit hot, I can hear it but not at a level that bothers me too much. My PS4 is magnitudes louder at peak and seems to get there faster. It's also a lot louder than my 2007 fat PS3 ever was. Yeah I don't know if mine is defective. I was quite surprised because I'd read the PS4 was a fairly quite machine. It's otherwise working fine so I don't know if Sony/JB would even take it back under warranty. It seems to be sitting flat, no wobble. Maybe I could try to get some space underneath it. ---- on another note... DO NOT GET BATTLEFIELD4 ON PS4. (yet). I tried to go back and resume the campaign, and my data is totally gone (again). I have no campaign. I have no chapter select either. It's literally like I've just inserted the disc for the first time (except for the trophies for completing the chapters I beat). MP is working ok so far, SP is kind of dead to me now unfortunately since I can't stand to forcibly redo a big chunk like that. On the flipside, Resogun which is free with PS+, is an outstandingly awesome PSN arcade game. Beautiful to look at and excellent game design. Bastard hard too.
  2. xfu

    PS4

    ok, day one experience... I plugged the system in and was up and running rather quickly. the update seemed to take about 20 seconds to download and then 5 minutes or so to install (roughly, I think). The initially settings prompts were painless and fast. The first time I loaded up the new interface, the predominant experience was surprisingly a kind of vague confusion. Lots of sections were empty, had actionless button presses, and were generally unintuitive in my opinion. The PS3's XMB, by comparison, was never unclear to me that I recall. After briefly watching a couple random live game streams, I went into the playstation store. "Free 14 day ps+ trial" is written all over the place, along with plenty of "claim now" dangling carrots, but I couldn't figure out how to do it. I spent about 10 minutes trying to understand what I was missing in not being able to get these free 14 days, and then gave up. I can only guess that after choosing one of the paid options, I'll get credited 14 days and have an optionally cancellation period maybe. or something. It's a shitty guess, and it left me frustrated. So single player only for now. next I signed into my existing PSN account. All good, no issues. The trophy info is much improved. The friends list seems better presented. As the UI gets more familiar I think there's a lot of good things to say about what they've done. sidenote: I could already be mentioning the dual shock 4 at this point, but I'll wait. Onto BF4... It seemed to me like it instantly loaded. If there was some kind of installation, I didn't know about it. After the intro vid rolled I jumped into the campaign. Graphically, I'd say it feels like half a generational jump most of the time, with the high def and high framerate striking me as the most noticeable differences - much moreso than lighting or post processing (I dig that stuff more). I think the big graphical jumps (I'm yet to see KZSF) are still on the way maybe next year. That said, a few moments in BF4 were graphically exceptional. What I really noticed most though when I jumped into BF4 was the controller. The Dualshock 4 is really, really nice. Everything about it feels excellent, and leagues ahead of the DS3. I also plugged some headphones into the controller just to test that out (just normal ones), and that worked great. You have to go into the controller's options and enable the headphones output, which simultaneously turned my TV sound off. When I pulled the headphones out of the controller, the TV sound automatically switched itself back on. So I finished chapter 1 of the campaign, and then BF4 crashed. After declining the error report due to the impatience of wanting to jump back in, another nasty surprise... "resume campaign" lead to the very first intro scene, as in, back to the start of the game. Where the shit is my save data? Who the hell knows... I think I would have probably rage quit then and there, but fortunately going into the chapter-select (or whatever it's called) menu let me start at the next part of the game. Lucky. By now though, my biggest PS4 gripe had just begun to annoy me to the point of distraction... It's loud. and when I say it's loud, I mean it's SERIOUSLY FUCKING LOUD. It's unreasonably loud. It's louder than any PC I've ever owned and I've built myself some super dodgy PCs with super dodgy CPU fans in my time. Throughout the whole second chapter of BF4 it got louder. I could hardly believe the noise it was filling the room with. I finished chapter 2 and powered down. I stuck my hand on top of the console and I would say it felt "hot-ish". Didn't feel like crisis-level heat. Not sure what to make of it. so all in all, it's fun and has a lot of great stuff, but I seriously hope there's a solution for that noise. Hopefully tomorrow I'll get this PS+ thing happening and can test out the multiplayer stuff. Also worth noting is at some point I hit the share button on the controller just to check it out, and the video recording seems great. I started looking into sharing it but the only option available was a facebook login which I'm not really interested in. Will investigate that further.
  3. xfu

    PS4

    BF4 it is! thanks everyone.
  4. xfu

    PS4

    Picking mine up in the morning. Having trouble deciding though whether to get Killzone or BF4. I've played: Killzone 2 (really awesome), Killzone 3 (not bad) Battlefield BC2 (really loved this), Battlefield 3 (not blown away) based on this track record I'm totally on the fence. Shadowfall has gotten very meh reviews, not sure if partly a result of adjusted generational expectations, or if it really is worse than both predecessors. and Battlefield is Battlefield.. solid online team warfare mechanics, but has anyone played and can comment on whether it's game breakingly unfinished/unpolished or anything like that? In both cases I would primarily be buying into the multiplayer. Some one get me off this fence...
  5. xfu

    3rd party PS3 controllers

    I've never really liked the playstation controllers, the josticks have always felt to loose for me. That is the one downside I can kind of see - or rather that's the thing I noticed and liked about the 360 controllers. That, and in BF3 I get driven MENTAL when trying to mark enemies (select btn) because I have a 50/50 chance of simultaneously throwing a grenade as the soft left trigger slips while I grapple my thumb awkwardly off the left stick. I don't know if marking is easier on the 360 controller but I figure it HAS to be.
  6. xfu

    3rd party PS3 controllers

    I wish I could understand the 360 controller preference. Not because it matters, it's just one of those curiosities. You and millions of others have such an active preference (so much so you'd seek the shape for PS3), so there really must be something to it. Personally, and maybe this is because I had a PS3 so many years earlier than my 360, the 360 controller's physical form feels strange. I can't for the life of me understand why I would ever want my thumbs in different locations when they perform essentially the same simultaneous function (in an FPS at least) but maybe there's some point I'm missing with shoulder button configurations. That said, I really don't mind either. I will say also that when I finally did a big run through the backlog of Halo titles, I could tell there's some kind of analogue stick voodoo they're figured out for really excellent aiming precision. Also side note: Anyone tried an Xbox One controller? I only got a brief hands on so far so can't make too much of a comment yet, but I did get a really good session on the PS4 controller and IMO it feels a lot better than the DS3. Hopefully they're both a step up. (ps sorry for this rambling rather than contributing to what you're asking for - got zero knowledge there unfortunately)
  7. xfu

    Steam OS

    actually based on the symbol I wonder if the third announcement is a dedicated online multiplayer service... xbl-like for steamOS. probably with a subscription model.
  8. xfu

    Steam OS

    Steam Machines announced. http://store.steampowered.com/livingroom/SteamMachines/ I was pretty certain this would be the second announcement. I wouldn't expect many happy PC/Steam gamers to rush to put a SteamOS rig under the telly (SOME, but not mass adoption).. It makes much more business sense to position SteamOS to living room as Android is to Smartphones. Pair with lots of hardware partners and the market gets hit with a wide range of media-center/psuedo-console machines with a dedicated, customizable TV-OS. I think it's pretty smart actually.
  9. xfu

    PS4

    The Vita TV seems like big news at the moment, it's plastered all over major gaming sites as a potential "game changer" that no one saw coming. It's a direct competitor to Apple TV and also for the microconsole market the Ouya et al hoped to establish. Personally I'm sold on the idea alone that I can walk into another room of the house with a DS4 controller and keep playing something on another TV. Between that, and potentially making the Vita software library more viable, it seems like a smart move.
  10. xfu

    XBOX ONE

    I guess since I can't be bothered with PC gaming anymore (even though I still think it's great, just lifestyle wise less suitable), the consoles are keeping my gaming alive nicely. I can understand the day one hesitations, I've had a PS3 bluray drive die on me twice(..!), my 360 is super late in the cycle so hopefully no RROD to worry about but I'm sure most early 360 adopters can remember well how much crap people went through. But screw all that. I'm in.
  11. xfu

    XBOX ONE

    Anyone picking one up at launch? I think I'd be sold if Titanfall was a launch title, but without that I'm trying to work out if there are enough exclusives up front to justify not waiting a little while. I keep hearing that the Xbox One has "by far" the best games at launch but I'm not seeing it - what are the most anticipated? I don't dig racing or sports games and am not much of a Killer Instinct fan. I'm getting a PS4 at launch and will be all over Killzone, but other than that I think an overwhelming majority of the things worth playing in the new gen are so far multiplatform. I'm definitely getting both consoles, it's only a matter of timing.
  12. xfu

    Bought a ps3, tell me what games to get

    All of these suggestions are based on genre preference, etc... but my list would be: Dark Souls - IMO totally unmatched action-RPG combat. Best in class no contest. The Last of Us - really awesome TPS / survival combat. Excellent production values, among the top rated games of the gen on any platform. Uncharted 2 - Pinacle of the series for me. #3 is good as well but I think #2 is the one to pick, unless you'd pick up the whole trilogy. Journey - I can't even describe why I like this game, which is one of the reasons I like it. I played it start to finish in about 4 hours and was thoroughly transfixed the entire time, and absolutely loved it. Ni No Kuni - Visually really nice (Studio Ghibli doing their thing), fairly childish which I didn't mind, but might not be for everyone. It's also very grindy in the mid game but again I didn't mind. Liked it a lot overall. Pixeljunk Shooter (and part 2) - this is a 2D shooter with excellent puzzle mechanics, and just all round fantastic game design and absolutely highly recommended. Resistance: FOM - this is a kinda funny addition to the list, but what I love about FOM is that it's so exceedingly SIMPLE, that I just find it really enjoyable. The graphics look dated as hell, and there's really nothing outstanding to say about it, it just kinda harkens back to simpler times, where linear FPS titles could just give you loads of strange weapons and have you blast everything to hell.
  13. xfu

    So what's covincing you more so far?

    I'd say things are not looking so promising for existing peripherals. Would be good to get a complete definite answer still... http://gigaom.com/2013/06/27/microsoft-mak...ild-off-kinect/
  14. xfu

    E3 2013

    I wasn't holding Halo up as a shining example of PC gaming, although I did love it like hell on PC truth be told. Also, I think I liked to tell myself that it wasn't actually a console port, since it had a PC/Mac code base before Microsoft's acquisition. Which, ironically (in this context) was another reason I got it on PC - a rebellion against the xbox thievery that took it away from desktop platforms. That was when I was well and truly a PC gamer. From this list, which I haven't played all of, I think I can best remember JKII, which had an excellent and very memorable SP campaign. Didn't play too much of its multiplayer, but from what I did I would have ditched it in an instant for a good Halo server. Personal taste I suppose. I've still enjoyed console games just as much though. No, it's like saying that where consoles don't quite exhaustively fill my gaming needs, I can find other ways. I wouldn't play Total War on a touch screen, but on iOS I've got a decent library of strategy games I've sunk hundreds of hours into in what can only be called addiction. I can also play the odd PC game too, for that matter, without that devaluing how much I enjoy consoles. On a side note though, there is one thing I've been thinking about recently which could shift my gaming back to PC a little, which is the Oculus Rift. I don't know what people are planning with it but I'm loving the demos, and in the last few weeks it's made me rethink some of my own game development. I'm working on several mobile projects, but I've got a few Rift ideas too and could possibly see myself refocussing some stuff I'm doing. It always comes back to what's personally best to game on at any particular time. There are definitely good points about PC vs consoles (including even more I could list, like better/more indie games), but don't hate on us too much.
  15. xfu

    E3 2013

    I dunno, I still don't buy that price argument. Brand new PC games are pretty expensive too. In both cases you can wait for price drops, in both cases you can get very low cost (but high quality) indie games. On PC you have things like humble bundles which do lead the way for clever offerings, but who knows what we'll see in that way from the consoles. They do slowly learn. And as for DRM, what's left now? We have no disc DRM, so what about digital. How is a PSN game different from a Steam game? (not a rhetorical question - I'm actually not sure). In any case, while you make plenty of very good and valid points for how great PC gaming is, it doesn't solve the problem that a lot of people just aren't into gaming at a desk as opposed to a couch with a pretty sweet tv and more comfort. So I take the good with the bad. Entire genres are missing, you're right, but the ones that aren't are still as enjoyable to me as anything I played on PC. My years of playing Halo:CE and other FPS games on PC weren't more enjoyable to me than my years of playing Killzone, BF3/BC2, etc... For the one itch that consoles don't scratch for me - the likes of Total War, Civ, and other deep strategy titles, I've taken to tactical and strategy games on iPad, which I can take even more places and get better use of my time. All of that said... pretty soon it'll all converge into one condensed superunit, so it's all academically moot.
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