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Wilkshake

Superherø
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Posts posted by Wilkshake


  1. First one that would come to my mind is Gordon Freeman. Although that's more of a goatee than a beard.

    That may have been selected if you saw it ingame.

     

    I'm pretty sure I saw it at the start of Blue Shift.


  2. I know there's some functionality in Lips (the 360 Singstar rip-off) where you can use songs from your own playlist in the game.

     

    You don't have the words come up on screen and you have to sing through some of the music to make it register properly.

     

    I suppose it's only a matter of time before someone cross-breeds Audiosurf with Guitar Hero/Rock Band


  3. Whoa that sucks... I never strum up

    I'd be surprised if you can manage to finish any harder song on Hard or Expert difficulty, then.

     

    I only ever strum up when there are 3+ notes in very quick succession.

     

    I can finish almost everything on expert (fuck the intro to Demolition Man).

     

    I'll join the up-strumming crew. I guess being a bassist has some bearing on that. I'll only strum both ways when it's a Foo Fighters song of a whole bunch of repeated notes (see Knights of Cydonia in GH3)


  4. I'm sorry, but you'll have to start this bandwagon without me.

     

    All I see is another bog standard first person shooter ... arm out in front, carrying same-same weapons, shooting same-same enemies, in same-same rooms and corridors.

     

    I remember when PC games were innovative and creative. Now they seem hopelessly templatised.

    Funny that since it's a re-hash of the original Half-Life but redone to make full use of the source engine.

     

    l2knowwhatyou'retalkingaboutbeforemakinganarseofoneself

     

    Introduction

     

    Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam.


  5. Finally got my copy of WT (the complete pack) and Rockband last night.

     

    Busted it out with three of my housemates and had an absolute blast. Just about the most fun that we've had around the TV :P

     

    That said though, few niggles here and there. I don't like how the guitar sounds like I'm playing an extended session of Diablo. The clicker sounds too much like a mouse click for my liking. I also have a feeling that my orange cymbal is borked, but yet to do some more testing on it.

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