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How does the gaming community in 2018 compare to the old days of LAN parties and dial-up Internet? We have Steam and fast connections at home, I do not even need a game store, I have Steam shop and reviews to go by, So I am not meeting up with other gamers at all, unless in an online game. That is how it seems to work these days, But how has this affected gaming overall? Is this a good evolution of the gaming scene? It seems in many games that players are only for themselves and do not care about others, even ignoring team mates and blowing everything up without warning people nearby. Will we ever see such a massive online cooperative battle like this again? https://www.kotaku.com.au/2016/08/the-surprising-and-allegedly-impossible-death-of-everquests-unkillable-dragon/ This was an epic battle against a monster believed to be invincible. And all players cooperated together to kill him. Modern games have heroes locked behind paywalls, that is really lame. https://www.reddit.com/r/StarWarsBattlefront/comments/7cff0b/seriously_i_paid_80_to_have_vader_locked/dppum98/ No wonder that they are roasted.