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CheekyChops posted a topic in The Green RoomHello strangers, long time, no chat! ? FYI, there is a tech conference in Sydney next week on gaming, robotics, virtual reality, and artificial intelligence. I thought there would be many Atomicans out there who would find this stuff super interesting, so i'm sharing the details. It's at the Western Sydney University Parramatta City Campus, opening day Monday 5 November. I'll be there if anyone else is going let me know. Liko-Paul Pinsonnault – Technical Director at Wargaming Sydney will be talking about the secrets behind creating Artificial Intelligence and design for games like World of Tanks, Assassin’s Creed and Rainbow Six Siege. Professor Hiroshi Ishiguro – Director, Intelligent Robotics Laboratory at Osaka University is one of the most recognisable faces in robotics. He has created an android copy of himself, called the Geminoid. This guy is amazing - makes me think about a real life Arnold/Bernard from Westworld ? If anyone's going, let me know, might see you there :) https://iva2018.westernsydney.edu.au/ Dear colleagues, On behalf of The MARCS Institute for Brain, Behaviour and Development at Western Sydney University, I would like to extend a warm invitation to you to participate in the upcoming workshops on the opening day of the International Conference on Intelligent Virtual Agents (IVA) 2018. Co-hosted with Macquarie University, IVA 2018 is an international forum focused on the latest research and industry developments in Virtual Reality and Artificial Intelligence including robotics, gaming, interaction, behaviour, and sensing and perceiving technologies. What: International Conference on Intelligent Virtual Agents 2018 Where: Western Sydney University, Parramatta City Campus, 169 Macquarie Street, Parramatta When: Monday 5 November to Thursday 8 November REGISTER NOW Workshop 1 - Agents and Models in Serious Games for Change and Social Good Monday 5 November, 1.30pm to 5.00pm This workshop brings together intelligent agents and serious game design. Bringing together the concepts, technologies, and methodologies of the two fields holds the potential to allow their combined strengths to further drive engagement, communication, and understanding between innumerable groups around the world. Workshop 2 - “Replicating the replication crisis”: The workshop on Methodology and/of Evaluation of IVAs Monday 5 November, 9.30am to 5.00pm The social and life sciences are in a crisis of methodology as the results of many scientific studies are difficult or impossible to replicate in subsequent investigation. Join us as we critically but constructively discuss the empirical methods that are used in Human Computer Interaction, specifically in the area of Intelligent Virtual Agents. Workshop 3 - Graphical and Robotic Embodied Agents for Therapeutic Systems (GREATS18) Monday 5 November, 9.30am to 12.30pm Social robots and intelligent graphical agents are being applied to a growing number of health applications. While looking at health applications in general, this workshop seeks to focus on those aimed at diagnosis and treatment of specific conditions, i.e therapeutic applications, and training for doctors in these fields. REGISTER NOW IVA 2018 KEYNOTE SPEAKERS: Professor Hiroshi Ishiguro – Director, Intelligent Robotics Laboratory at Osaka University One of the most recognisable faces in robotics, Professor Ishiguro has created an android copy of himself, called the Geminoid. Associate Professor Mark Sagar – The University of Auckland, and CEO of Soul Machines Professor Sagar is a double Academy Award winner who has worked on characters for Hollywood blockbuster films ‘Avatar’ and ‘King Kong’ and is currently working on building an AI child. Liko-Paul Pinsonnault – Technical Director at Wargaming Sydney Learn the secrets behind creating Artificial Intelligence and design for gaming like Wargamer’s ‘World of Tanks’, and Ubisoft’s titles ‘Assassin’s Creed’, and ‘Rainbow Six Siege’. Mike Seymour – Co-founder of FxGuide and FxPhd; Lecturer at The University of Sydney Advanced capture, rigging, and rendering techniques have resulted in an impressive new bar for the art of recreating the human likeness inside of a computer in real-time. Mike will present his work on photo-realistic avatars.