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Goodbye Infinity Ward... Hello Respawn Entertainment!

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I don't know who's been following what has been going on with Infinity Ward lately... but I read this today;

 

Ex-Infinity Ward developers Jason West and Vince Zampella have announced the formation of a new independent development studio, Respawn Entertainment, and have signed a distribution agreement with EA Partners.

If I recall correctly, this is exactly how Infinity Ward started, as these guys used to develop Medal of Honor, 'til EA fucked them over... then they created Infinity Ward and started making the Call of Duty series.

Now Activision has turned into 'the bad guy'.

 

I wonder what game series will come out of these guys now?

1. Medal of Honor.

2. Call of Duty.

3. ???

 

Something more epic? Something worse? Speculations, anybody?

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I was hoping this would happen. Activision are pretty stupid if they didn't see this coming- its not like these guys are afraid to pack their bags and go it alone when they feel it suits them. Given that last time they did this Call of Duty was born, who knows what game they'll cook up. Should be good though :-)

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Medal Of Duty: Call of Honour? =/

Heh, maybe we should go buy that domain name...

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They should develop a Call of Duty type FPS set in Vietnam or Korea. If there's one thing Infinity Ward were good at, it was capturing that war movie feel in their single player games.

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They should develop a Call of Duty type FPS set in Vietnam or Korea. If there's one thing Infinity Ward were good at, it was capturing that war movie feel in their single player games.

call of duty: black ops? being developed by treyarch. set in vietnam.

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errrr I don't think moving from Activision to EA can be considered a positive change. -_-

 

It's be like quiting the Catholic church to join NAMBLA cos you don't like the allegations of pedophilia.

Edited by Oracle X

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Maybe not, Oracle... EA might be bad, but they're not quite as 'Nazi-Germany' as Activision have become.

 

If EA fucked off their 1000 million DLC add-ons per game, they wouldn't be too bad.

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Maybe not, Oracle... EA might be bad, but they're not quite as 'Nazi-Germany' as Activision have become.

 

If EA fucked off their 1000 million DLC add-ons per game, they wouldn't be too bad.

 

Not if they keep up with their retarded draconian DRM bs,

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Wouldn't there be a bit of competition between Battlefield (Especially the Bad Company franchise) and Medal of Honor(This franchise hasn't seen a release in a few years, has it been canned?) and whatever Respawn make? EA might try to steer them away from the COD-Style shooter model and into another field.

Edited by lg9142

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Theres a new Medal of Honour currently in the works.

 

I'd say that EA will just let them do what they want. Which is why they have the agreement that all the stuff they create is theirs, not EAs.

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Maybe not, Oracle... EA might be bad, but they're not quite as 'Nazi-Germany' as Activision have become.

 

If EA fucked off their 1000 million DLC add-ons per game, they wouldn't be too bad.

 

Not if they keep up with their retarded draconian DRM bs,

 

People can QQ about DRM all they like, but personally, I've never had any major issue with any kind of DRM.

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Maybe not, Oracle... EA might be bad, but they're not quite as 'Nazi-Germany' as Activision have become.

 

If EA fucked off their 1000 million DLC add-ons per game, they wouldn't be too bad.

 

Not if they keep up with their retarded draconian DRM bs,

 

People can QQ about DRM all they like, but personally, I've never had any major issue with any kind of DRM.

 

That's great for you, but many people have had and continue to have issues with various forms of DRM.

 

Anyhow, my main concern with these devs leaving Infinity Ward is that they will hopefully be put in a position where they can call the shots a bit more and put their obvious talent and experience to good use.

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The worst DRM Ive come across is UBISOFT's new online crap. And thats only coz my net is so bad.

 

EA's C&C4 has the same shit.

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Maybe not, Oracle... EA might be bad, but they're not quite as 'Nazi-Germany' as Activision have become.

 

If EA fucked off their 1000 million DLC add-ons per game, they wouldn't be too bad.

 

Not if they keep up with their retarded draconian DRM bs,

 

People can QQ about DRM all they like, but personally, I've never had any major issue with any kind of DRM.

 

That's great for you, but many people have had and continue to have issues with various forms of DRM.

 

Anyhow, my main concern with these devs leaving Infinity Ward is that they will hopefully be put in a position where they can call the shots a bit more and put their obvious talent and experience to good use.

 

Well, when you think of an alternate 'solution' to using DRM in a vain attempt to stop piracy and game trading, let us know.

 

Anyway, more info here... an interview with the guys;

In an interview with IGN, West and Zampella discussed their new publishing deal with Electronic Arts, their desire to have control over their franchises, and making sure to not forget about the fans of their games.

 

While details on the team's direction are slim, Respawn Entertainment's first project could rival that of Call of Duty in terms of budget size and marketing blitz.

 

"It's going to be a big blockbuster; we know what we want to do in terms of scope and impact," West told IGN. "In terms of the game itself, it's entirely up in the air. The sky's the limit and we're focusing on hiring as a team right now."

 

The day after West and Zampella were fired from Activision the two received offers from just about every gaming publisher. West said the EA Partners program offered the best and most creative deal.

 

"We talked to all the major publishers and we were presented with deals," added West. "It really comes down to who's going to respect our culture, give us the freedom to do what we want to do, and let us own the IP so we can assure quality, and EA Partners did that for us."

 

Zampella said that while he and West were let go from Activision only a month ago, the two didn't feel they needed to take an extended vacation before getting back into game development.

 

"Gaming is in our blood. It's what we like to do," said Zampella. "We don't want to sit around idle. For us it was exciting to get back to doing what we love. It was necessary for us to do that. There's a lot to do and we're just starting today. We still don't have an office space or health plans. We don't have anything right now."

 

But while West and Zampella are in some ways under the EA corporate umbrella, that doesn't mean they'll have an influence on other EA titles, such as Battlefield or Medal of Honor.

 

"The EA Partners program allows the independent developers to remain completely independent. We integrate as closely as they would like," said David DeMartini, Senior Vice President & Global GM of EA Partners. "It's not really part of the program that all of a sudden outside independents are advising internal teams."

 

"We're really delighted with the quality of the games we released last year in our internal teams, but we're equally delighted with Respawn Entertainment and the new team they're going to be building starting today."

 

DeMartini added this deal could signal a major change in the developer/publisher relationship going forward. The old model of publishers owning top-tier developers and its gaming properties may be going away.

 

"I think that really is old-school thought process, that publishers are going to come in and own the IP and control the developer," he said. "The EA Partners program has been thriving over the last three years as we have taken a more progressive and realistic approach."

 

"When you hire the best in the industry, the best in the industry want to control their own destiny, and I think that's what this deal is really all about. Hopefully that's why the EA Partners program was attractive to the guys starting up Respawn, and hopefully it will be attractive to others in the future," DeMartini added.

 

West, however, was a little more straight-forward with his prediction of developers remaining independent.

 

"If publishers keep firing the heads of their top franchises, this will become a bigger trend in the future."

 

Those looking forward to what Respawn has in store can be assured the team is focusing on listening and delivering what fans want.

 

"We expect that to be a big part of our direction for sure," said West. "It's all about the fans and giving the fans what they want and giving them compelling entertainment experiences that they're going to love."

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More staff leave Infinity Ward!

 

Long-time programmer Jon Shiring confirmed to IGN he has resigned from his position at the studio. Shiring made his initial announcement through his Twitter account. Shiring did not give a reason for his resignation or where he'll end up next.

 

"I'm not trying to create spectacle, I just wanted to avoid the LinkedIn nonsense," he told IGN. "No announcements other than that one." Shiring spent close to six years at Infinity Ward, working on both Call of Duty 4: Modern Warfare and Modern Warfare 2.

 

Senior Animator Bruce Ferriz confirmed to IGN he, too, left the studio this month and has now joined Santa Monica-based developer Big Red Button Entertainment. He is currently working on an unannounced project. Ferriz spent just over one year at Infinity Ward.

 

Lastly, Modern Warfare 2 lead designer Mackey McCandlish has also reportedly left Infinity Ward. According to Kotaku, McCandlish notified his colleagues through Facebook of his decision to leave the studio. McCandlish had been at Infinity Ward since 2002. McCandlish confirmed his departure on his Twitter account.

 

Earlier this month, Infinity Ward veterans Todd Alderman and Francesco Gigliotti also revealed through LinkedIn the two had left the studio.

 

In March, Infinity Ward co-founders Vince Zampella and Jason West were fired by publisher Activision. The two announced this morning plans to open a new studio called Respawn Entertainment and signed a new publishing deal with rival Electronic Arts.

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...and have signed a distribution agreement with EA...

*sigh*

 

On the subject of DRM... remove it all and only distribute via steam. Fixes all the problems, though it does create new ones... but meh.

Edited by Kastoli

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...and have signed a distribution agreement with EA...

*sigh*

 

On the subject of DRM... remove it all and only distribute via steam. Fixes all the problems, though it does create new ones... but meh.

 

Its EA Partners, so they're not exactly under the control of EA, the developers still dictate what to do with their games etc.

 

Probably give them alot more freedom than Activision ever did. This is a good thing, trust me.

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