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Virtuoso

"Consoles Are Holding PC Games Back" - Crysis Devs

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Back in the heady days of 2001, I embarked on an ocassionally humourous, and often poorly-received, campaign against the then-new Microsoft Xbox.

 

My controversial prediction was that the Xbox would be bad for PC gaming, because:

* "developers will dumb down their games to Xbox specs, instead of taking advantage of the latest PC hardware"

* "MS will make us pay extra for things we presently get for free: eg. online gaming."

* "MS will buy quality PC games software developers and force them to code their games only on Xbox"

* "if Xbox games are eventually ported to PC, they will not support the features and peripherals of high end PCs."

 

I said that, while Xbox "may well be the console of choice now in terms of gaming performance, hardware cost and content, to buy one is to mortgage the future, and risk putting Microsoft into a dominant position which will ultimately hurt us all as gamers".

 

Those are all direct quotes from one of many threads I wrote on the subject in 2002. Fast forward to 2010...

 

Today, Crytek, developers of Crysis, said "game consoles are retarding game development".

 

“As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both”, Crytek boss Cervat Yerli told Edge magazine.

 

“[The] PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won’t be able to squeeze more juice from these rocks.”

 

In closing, for comedic relief, I would like to reprise for you my 2001 ode to the Xbox...

 

Atomican Pie (with apologies to Don McLean)

 

A long, long time ago...

I can still remember

How my PC used to make me smile.

But Bill knew if he had a chance

He could make his cash advance

And own us all as gamers, for a while...

 

In late '01, the world did quiver

At the news that Bill delivered.

Xbox was "the next step"

He started hyping its rep.

 

But I remember how I cried

When I read about what was inside

Each Xbox highly-subsidised

The day the PC died.

 

So bye-bye, gaming goodbye.

Bought a CD from my EB

But my mod chip was fried

And Bill and the boys were winking their eyes

Singin’, "this’ll be the day PC's die.

"this’ll be the day PC's die..."

 

Did you write a thread of hate

When Halo for PC was a year late?

Or did you just sit and wait?

Do you believe in open source,

Or will you just express remorse

When Bill leaves us with no recourse?

 

Well, I know that you’re a gamer too

I saw you online at half-past two

You've got so much to lose

With the hardware that you choose

 

I was a lonely teenage geeky guy

With a Pentium and an ATI

But I knew that I was gonna cry

The day the PC died...

 

I started singin’...

 

Bye-bye, gaming goodbye (etc)

Edited by Virtuoso

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Well done Virt, nice ode

 

But yeah I didn't think of it the same way back then, I was too young to realise the implications of it all.

 

Its a sad sorrid state of affairs but I remain hopeful that the likes of Steam will help pull the PC along, I pretty much only play Valve games anyway : P

 

 

Its only really become apparant with this last generation of consoles though imo.

We can only blame the internet, the day gamers everywhere could yell and scream abuse at each other from their couches without having to know anything about configuring things to talk/game, was when they gained the momentum.

Edited by TheGrEaVeR

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Well done Virt, nice ode

 

But yeah I didn't think of it the same way back then, I was too young to realise the implications of it all.

 

Its a sad sorrid state of affairs but I remain hopeful that the likes of Steam will help pull the PC along, I pretty much only play Valve games anyway : P

Do you wonder why Valve have been using the same engine since 2004? :P

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"....developments will be pretty much limited to what their creative expressions is, what the content is..."

Cause they do that like a boss : P

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lol, nice predictions.

 

Its only really become apparant with this last generation of consoles though imo.

This is probably true. True because this (console) generation happens to be when consoles really went mainstream and gaming stopped being the realm of nerdy dudes.

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lol, nice predictions.

 

Its only really become apparant with this last generation of consoles though imo.

This is probably true. True because this (console) generation happens to be when consoles really went mainstream and gaming stopped being the realm of nerdy dudes.

 

It seems that way, it was happening with the last generation (PS2 and Xbox) but it just didn't seem as apparant at the time. I guess 5 years ago the Xbox 360 was as fast as an expensive PC, which is probably why developers started to make the move. It was the perfect platform, internet connectivity, hard drives, dual layer DVD and probably cheaper to develop for than pc because you don't have to test it on so many different systems.

 

Developers have been saying for ages that its easier to develop for a single system rather than a mish-mash of systems.

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Consoles may be "holding PC games back" but that is what happens when your core market grows up, gets a job and doesn't have time to open their computers any more and install the latest video card, or even sit back and install a huge game on the hard drive (that being said, consoles now allow us to do that). Taking out the usual argument of piracy etc... from a personal standpoint, the last thing I want to do when I come home from the office, is sit down at another desk and hide myself away whilst I play on a computer.

 

Consoles have taken the dictatory role for a reason and that reason, like it or hate it, is convienience. Yup, FPS's and RTS's play much much better on a computer, but here is the kicker: I have no interest in sitting on my couch, balancing a keyboard and mouse whilst I attempt to play a game, or even harder still, play a multiplayer game with my friends or GF in the same room. Nor do I have any interest in building some sort of weird hovering desk/stable table that lets me support it.

 

Mind you, this isn't the first time that consoles have taken the lead from computers as the primary gaming devices... go back to mid 90's and you'll see that on the whole, games were mostly made for consoles. It was only until about 1996 when Quake was released that actual competitive gaming came to PC. Yes there were games before that (Doom, Duke 3D, Descent), but non had the pull that Quake did and LAN parties were born.

 

But fast track to now and we have BIG companies pushing their game platforms, each one trying to be more convienient and provide a better service to their client base, and the PC, because of its lack of uniform standards, is lagging behind as well. We have Steam, Games for Windows, independents etc... all trying to tie you into their community.

 

These days... I just can't be bothered. Yes, consoles are holding PC games back, but the PC community as a whole, needs to take a look at itself really, really hard... because to break free of the console shackles means you have to re-invent the way a PC works as a gaming platform.

 

*dons his flame retardent suit*

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I see one area where PC gaming is lagging behind - motion controlled games.

no ones stopping you playing your virtual dancing games on console oracle.

 

the problem ala consoles retarding PC game development is probably worse at the end of the consoles life which imo its getting close to the end of the Xbox360 and PS3 as last I knew games couldn't play at 1080P on either console but years ago 720P tv's were all the rage and 720P on consoles would be just fine by users at the time but now seems like 90% of TV's are 1080P so the hardware needs to be updated to fully utilise the newer technology same with 3D TV's and video cards, no doubt the next gen of consoles will have 3D functionality and support for GPGPU accelerated applications such as encoding high def movies.

Edited by nesquick

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I see one area where PC gaming is lagging behind - motion controlled games.

Yeah, us PC gamers are too cool for that shit, OracleX.

 

(Our couch potatoism has nothing to do with it - nothing!)

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nice ode virt,and your right bastard.

 

the sad thing is i think is with this generation of consoles the "gamer" is now considered a console gamer and PC gamers are the loney kids who only play WOW/starcraft etc...

 

i read i interesting artcile over at gameidustry.biz that said that becuase PC games are now going to become only little brower/minecraft like then people dont need to upgrade thier hardware anymore becuase they can get away with inbuilt/low end GPU's

 

The brave new world of the PC

Picking up on one of the perhaps less headline-friendly observations made to GamesIndustry.biz by Minecraft creator Markus Persson, he offered the suggestion that big publishers' general abandonment of the PC - at least in terms of creating games specifically for it - was actually to its benefit.

 

It's a fascinating and heartening argument. The mindlessly hollow argument that the PC is dead or dying as a game platform isn't going anywhere any time soon, largely due to the meagre retail space it's given. But as the consoles entrench into big brand-reliance and costly failures, the PC has been blossoming into new - and profitable - directions.

 

No-one knows - or will ever know, most likely - just how many copies most games sell on Steam (or indeed its many rivals, which old world firms such as Gamestop now seek to number among), but that it's been enough for the NPD to have a little panic and declare that their traditional sales-tracking methodology is no longer relevant. Of course, there's Facebook too, and more pointedly a legion of microtransaction-fuelled browser games and MMOs that no-one appears to be exhaustively monitoring.

 

The excitement, though, is the explosion in indie games. Not purely from a gamer's perspective, but even for the console-makers. The likes of the Super Meat Boy guys cut their teeth on the PC, learning skills and earning awareness that helped propel their platformer into the zeitgeist. That's far from a lone tale. Meanwhile, the esoteric likes of Recettear, a translated Japanese title about playing the shopkeeper of an archetypal RPG store, can sell tens of thousands of copies via digital distribution - with essentially no distribution or marketing costs.

 

Then, of course, there's Minecraft itself - making its creator a millionaire within months, without running so much a single advert, and without taking a penny of funding. Luck (and press attention) certainly plays its part, but the old ways simply aren't necessary. With so many of the traditional publishers all but absent, the room is quiet enough for smaller, braver titles to be heard.

 

It's not just the publishers' abandonment that's created this new frontier, either. The same factor that drove so many from the PC to the consoles is precisely what transformed it into the opportunity-rich platform it is today. The graphics card companies' one-time dominance of the PC as a gaming device led to consumer bewilderment and exhaustion at the insane range of ever-updated, expensive 3D cards. No-one can be blamed for feeling that having to spend the equivalent sum to a new console on a new card every 18 or 12 months was Sisyphean cycle they had to escape.

 

That age is over, though it seems at a terrible cost to NVIDIA and AMD-ATI. There won't be another Crysis, another flashpoint game that seems to demand a system upgrade. While the popular misconception that a gaming PC costs £1000+ remains, the truth is that a £250 machine is a gateway to untold thousands of new games, and a £400 can run essentially anything.

 

Those big, scary £250+ 3D cards aren't necessary any more, and as integrated graphics come on ever-further they'll only suffer more. Indie and free to play have taken full and timely advantage of a new age where PC owners don't upgrade. They can succeed because anyone can play them, and without having to make the conscious statement of being a gamer that a console purchase requires.

source:http://www.gamesindustry.biz/articles/2010-11-29-old-school-disdain-brave-new-world-blog-entry#justposted

Edited by jdog

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WOTWOTWOT!!?

 

Are you seriously suggesting that a motion controlled RTS or FPS wouldn't blow your pants?!

 

 

Not to mention a motion controlled porn game. :-P

 

 

 

I'm talking about highly accurate and perfectly implemented ones ofcos. Still ways to go yet but perhaps one day.

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WOTWOTWOT!!?

 

Are you seriously suggesting that a motion controlled RTS or FPS wouldn't blow your pants?!

 

 

Not to mention a motion controlled porn game. :-P

 

 

 

I'm talking about highly accurate and perfectly implemented ones ofcos. Still ways to go yet but perhaps one day.

i bet that would sell loads.....

 

but i wouldnt buy it...

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WOTWOTWOT!!?

 

Are you seriously suggesting that a motion controlled RTS or FPS wouldn't blow your pants?!

 

 

Not to mention a motion controlled porn game. :-P

 

 

 

I'm talking about highly accurate and perfectly implemented ones ofcos. Still ways to go yet but perhaps one day.

I have often wanted to play an FPS combat simulation that incorporate ones own physical fitness, aiming abilities ect, I guess that or I could just go play paintball with some mates.

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Games are traditionally social events. Consoles exploited that from the start. PCs as game machines only really happened when the technology finally caught up. The fact that some PC games exploited the PC-specific HIDs to their benefit was just a bump in the roadmap. Now that consoles have internet access, that's one less leg PCs have to stand on. Now that there are numerous non-desktop-PC devices that let people sit around and read crap online, while they're sitting on their comfortable couch, that's yet another leg for PCs to stand on.

 

Blame the big names for not producing mass marketable HTPCs that could game in a nice hardware wrapping for a nice price. That hole in the market is where the Xbox has been sitting comfortably for almost a decade, now.

Edited by Nich...

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“[The] PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won’t be able to squeeze more juice from these rocks.”

The Xbox 360 was released in November 2005. And its only one generation behind? I'd say thats pretty impressive.

 

[edit]

 

I just googled "Typical PC specs from 2005" and got this:

 

Windows XP

1ghz - 2ghz Processor

256mb - 512mb RAM

2nd or 3rd gen video card

15" - 17" monitor

dvd or dvd/r/rw (older would have a cd/r/rw)

40gb - 80gb Harddrive

1024x768 screen res

 

That is hilarious.

 

 

'

Edited by Foods

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Is that typical of gamers and Atomicans, or typical of all PCs, including all the basic business PCs which make up the bulk of the world's PC population?

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“[The] PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won’t be able to squeeze more juice from these rocks.”

The Xbox 360 was released in November 2005. And its only one generation behind? I'd say thats pretty impressive.

 

[edit]

 

I just googled "Typical PC specs from 2005" and got this:

 

Windows XP

1ghz - 2ghz Processor

256mb - 512mb RAM

2nd or 3rd gen video card

15" - 17" monitor

dvd or dvd/r/rw (older would have a cd/r/rw)

40gb - 80gb Harddrive

1024x768 screen res

 

That is hilarious.

 

 

'

 

hey! thats what i was running!

 

well close enough:

 

windows 2000 (i upgraded to XP by borrowing my dads copy of it)

p4 2.00ghz

1GB of ram

17" monitor (which im stil using)

some unknown GPU

CD Drive

40GB HDD ( i was on a 7GB before that)

1280x1024 screen res (which im still using)

all in a little beige slimline box

 

ive stil got it if you want a pic of it!

 

 

so yeah if thats called 2005 rig i was running that up untill 2007!

 

i got my current one in 2008..i think

 

what was you atomicians running?

Edited by jdog

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I blame EA for their [insert Sport Game] [insert Year] style of releases. Everything is a copy sequel of something from the year before with a slightly tweaked graphics engine different shade of brown.

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In 2005 I was running an AMD XP 2800+ 1gb ram and a 6600GT, not high end, was a generation or so behind, but it would have gotten flattened by the 360.

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totally agree that Consoles are holding quality games back, but there are a few exceptions....

 

i've always been a solid PC gamer from an Amstrad that took cassette tapes to the AMD/ATI powerhouse I have today.

but there has always been places for certain games on consoles throughout my life.

 

california games on the mega drive

mario all stars, donkey kong country, mario kart on the snes

goldeneye on the n64

 

and after that it was all PC as I totally agreed that PS2/Xbox/360/PS3 just seemed like a rort and an extra few hundred bucks on hardware i didn't need since I already had a perfectly good PC i used for 1000 other things. that topped with overpriced accessories like memory cards, additional controllers etc etc

 

I've definitely missed some quality titles as a result of deals between console manufacturers and developers for exclusivity, all so they can code games easier, make more money, and comply to the lowest common denominator. which is a shame, but I take solace in the fact that i've been playing games with better graphics, better controls, more options, and a little thing called MODS!

 

CS anyone???

 

But I think the wii really changed a few things in the market for games and needs credit.. and it's place. but also opened up a few new problems.

 

they brought gaming back to all ages, from toddlers to your nan

they brought motion controls into the mainstream by patenting tilt sensitive controllers in 2005

they took gaming into a whole new area by making them physically interactive, (moreso than sitting mashing a gamepad like a chimp on the feed button)

they made games that were never intended to have cutting edge graphics, it was all about gameplay and the way the user interacted with the game.

 

great games designed to run on far from cutting edge tech, wii sports still has to be one of the best games on wii and its worlds apart from a title like Crysis on PC.

 

Trying to force games to comply with the motion control fad has also caused some serious issues, I can think of about a dozen wii games where you just long for classic controller support and want to piss motion controls off to never be seen again. but it only seems to be getting worse... now you can even get a blow up friggin dingy for you Kinect so you can paddle up a virtual river... WTF!!!!!! seriously!!!

 

so basically what I think i'm trying to say is that some games belong on PC.. some on consoles... and that's how it should stay.

similarly some games should have motion controls and some just really really shouldn't!

 

Trying to force games between platforms hurts everyone, but PC games moreso, if anything it should be coded for PC first then scaled back and ported to console. that way games will always look great if you've got a great system, but also work on your now quite dated 360/PS3/Wii. and support a variety of control methods. unlike titles like Dirt2 that have been ported from console and won't even pick up a friggin generic logitech gamepad.. >.< and require 2 mins of menu surfing to exit the game because some dev didn't think it would be a good idea to put a close button somewhere more convenient since you can just hit the power on a console (tho CRT+ALT+DEL certainly fixes that)

 

if sony, MS, nintendo could all agree on a coding standard that was also compatible with PC then all these problems would go away.

games would be made intelligently and have a range of support despite what hardware you had

cause after all consoles really are PC's..... just with custom BIOS' and OS's purely for games.

 

they obviously make these games on a PC so why not leave it at that.....

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