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Microsoft managed to do it with the Xbox 360 and Nintendo managed to do it with the Wii & Wii U, so it's not much in my opinion to ask Sony to do the same.

 

There are games I've bought this year for top dollar that will become obsolete unless I keep my PS3. That's ridiculous imo.

Did you read Waltish's explanation?

 

The reason why Xbox was able to do it and the Wii was able to do it was because of the architecture being similar.

 

The PS4 is going to be a completely different beast to the PS3, so its not possible, they would need to stick a whole PS3 inside the PS4 to do it.

 

Its actually a pretty damn big thing to ask.

 

Yes, I agree that it sucks, but the PS3 has the same issue with PS2 backwards compatibility, they had to basically drop a PS2 into the console to allow that kind of backwards compatibility, hence the massive launch price for the PS3.

Edited by NukeJockey

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I couldnt think of anything less interesting then the focus on social networking, maybe the actual implementation will be good but so far it sounds like catch phrases and fad's.

 

I kinda expected to see something like a 3D game, not facebook console edition

 

hopefully the new xbox puts on a better show

PS3 already does 3D Games so its nothing special, It would be up to developers to decide if the market demand for 3D games was sufficient to warrant their development.

 

Personally I think 3D at home is quietly sliding off into obscurity, our Video 2000 got a couple in for rental about a year back but the returns must have been poor, because no others have come in since.

 

I have no interest in the social networking stuff at all , but I don't care that the PS4 is catering to them that do, it wont affect me I just wont activate or use that stuff.

 

I really don't care what XBox does, what I have seen of PS4 is sufficient for me to have decided to get one.

 

I may or may not get an XBox too but it is unlikely that MSoft will pull any rabbits out of a hat that would make an XBox a must have, given that SONY seems to have addressed all the things in PS4, that they got wrong on the PS3.

Edited by Waltish

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Microsoft managed to do it with the Xbox 360 and Nintendo managed to do it with the Wii & Wii U, so it's not much in my opinion to ask Sony to do the same.

 

There are games I've bought this year for top dollar that will become obsolete unless I keep my PS3. That's ridiculous imo.

Did you read Waltish's explanation?

 

The reason why Xbox was able to do it and the Wii was able to do it was because of the architecture being similar.

 

The PS4 is going to be a completely different beast to the PS3, so its not possible, they would need to stick a whole PS3 inside the PS4 to do it.

 

Its actually a pretty damn big thing to ask.

 

Yes, I agree that it sucks, but the PS3 has the same issue with PS2 backwards compatibility, they had to basically drop a PS2 into the console to allow that kind of backwards compatibility, hence the massive launch price for the PS3.

 

I get that it's a big ask. But I'd happily pay the extra to have it backwards compatible. I'm happy to pay up to $1000 for a new console. I'm not sure how much the PS4 is supposed to cost, but if it does cost $1000, have they really done that much to warrant that price without backwards compatibility? I don't know. It just really irks me. I just like to buy the new console and get rid of the old, but have the ability to play the last gen on my new console.

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If it is a Thousand at launch, I wont be getting one till the price drops.

Edited by Waltish

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PS4 Chief Hardware Architect Mark Cerny

 

 

From his experience Sony could not have chosen better.

Edited by Waltish

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No backwards compatibility = no thanks. I don't want support for PS1 or PS2, just the last gen. I spent a lot of money on games and now I'd have to keep both consoles to play my old games (which aren't even that old!).

There are a couple of PS2 games that are being remade for PS3 and you also have the digital downloads from the PS Store so you're not missing much by just keeping a PS3....

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No backwards compatibility = no thanks. I don't want support for PS1 or PS2, just the last gen. I spent a lot of money on games and now I'd have to keep both consoles to play my old games (which aren't even that old!).

There are a couple of PS2 games that are being remade for PS3 and you also have the digital downloads from the PS Store so you're not missing much by just keeping a PS3....

 

Lol i really dont get the backwards compatability argument. Does everyone think their PS3 is going to explode once they buy a PS4? Whats the alternative? skip the next gen console cuz it doesnt play the last gen?

 

Back in my day there was no such thing as backwards compatability, when i had my megadrive and wanted to play a mastersystem game (which was rare) id have to change the AV cables.

 

PS4 Chief Hardware Architect Mark Cerny

 

 

From his experience Sony could not have chosen better.

any chance on a soldiers 5 on whats covered in that vid? My attention span makes me fear things longer then 10mins. That and i cant watch youtube on this intranet :(

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No backwards compatibility = no thanks. I don't want support for PS1 or PS2, just the last gen. I spent a lot of money on games and now I'd have to keep both consoles to play my old games (which aren't even that old!).

There are a couple of PS2 games that are being remade for PS3 and you also have the digital downloads from the PS Store so you're not missing much by just keeping a PS3....

 

Lol i really dont get the backwards compatability argument. Does everyone think their PS3 is going to explode once they buy a PS4? Whats the alternative? skip the next gen console cuz it doesnt play the last gen?

 

Back in my day there was no such thing as backwards compatability, when i had my megadrive and wanted to play a mastersystem game (which was rare) id have to change the AV cables.

 

PS4 Chief Hardware Architect Mark Cerny

 

 

 

From his experience Sony could not have chosen better.

any chance on a soldiers 5 on whats covered in that vid? My attention span makes me fear things longer then 10mins. That and i cant watch youtube on this intranet :(

 

 

He speaks of his history in game creation [putiing up his bona fide's] which is intertwined with the history of making games , and goes on to why Sony came to, one choose him, and also the process by which Sony came to its current mindset re PS4 hardware and software.

 

The shift in the Sony Zeitgeist went from Hardware being developed in a closed environment and finished hardware and documentation being dropped in the laps of the devs , to completely cooperative and simultaneous development of hardware and stuff like low level drivers debuggers and reference game engines.

 

Speaks of the cost and time and complexity increases with each gen of the Sony hardware up to and including PS3.

 

He uses a metric he calls time to triangle which is not the time it takes to develop an engine can render a single triangle , but is the time it takes to create a engine that can generate triangles in numbers that approach the theoretical maximum capabilities of the system.

 

In PS it was 1 to 2 months Time to Triangle PS2 was 3 to 6 months TtT and PS3 was 6 to 12 months TtT.

 

He says PS4 has brought that down to the same as PS one 1 to 2 months TtT, he didn't mention it but Warframe I think it called was a PC only on-line FPS and that was ported to PS4 from go to woa in three months, so there is some demonstrable truth to his TtT claims.

Also the teams sizes required to produce AAA titles grew exponentially with each gen , teams went from one or two that did it all to currently over a hundred and roles in the teams went from jack of all trades and got more specialised.

 

So reducing the number of programmers needed to do the quirky hardware coding, releases resources for other tasks such as art or level design or say combat mechanics etc etc.

 

Sony did canvas many developers first and third party, and they were almost unanimous in wanting a large unified pool of ram, and surprisingly also widespread was the request to not go exotic with the gpu , as in say a gpu can do ray-tracing they did not want it even though it would bring improved visuals it would mean throwing out their existing engines and writing new ones from scratch , a process taking several years.

 

( I imagine ray-tracing wont be coming to PC any time soon either, well not till some one bites the bullet and makes a gpu for it and others bite other bullets and create the engines for it)

 

There is more more in there and some anecdotal stuff as well.

 

Name: Mark Cerny

 

Born: 1964

 

Current Job:

 

Lead Architect, PlayStation 4 & Creative Director of Knack, Japan Studio

 

Employment History:

 

1982 – 1985: Atari (Programmer, Designer)

 

1985 – 1992: Sega (Programmer, Designer, Producer)

 

1993 – 1994: Crystal Dynamics (Programmer, Designer)

 

1994 – 1998: Universal Interactive (VP, President, Producer)

 

1998 – Present: Cerny Games (President, consultant to SCE)

 

His gameology

 

Major Havoc (1983, arcade) — Programmer, Designer

Marble Madness (1984, arcade) — Programmer, Designer

Shooting Gallery (1987, Master System) — Programmer, Designer

Missile Defense 3-D (1987, Master System) — Programmer, Designer

Shanghai (1988, port to Master System) — Programmer

California Games (1989, port to Master System) — Programmer

Dick Tracy (1990, Genesis) — Programmer, Designer

Kid Chameleon (1991, Genesis) — Programmer, Designer

Sonic the Hedgehog 2 (1992, Genesis) — Producer

Crash ‘n Burn (1993, 3DO) — Programmer, Designer

Total Eclipse (1994, 3DO) — Programmer, Designer

Disruptor (1996, PlayStation) — Executive Producer, Designer

Crash Bandicoot (1996, PlayStation) — Executive Producer

Crash Bandicoot 2: Cortex Strikes Back (1997, PlayStation) — Producer, Designer

Spyro the Dragon (1998, PlayStation) — Executive Producer, Designer

Crash Bandicoot 3: Warped (1998, PlayStation) — Executive Producer, Designer

Spyro the Dragon 2: Ripto's Rage! (1999, PlayStation) — Executive Producer

Crash Bash (2000, PlayStation) — Producer, Designer

Spyro: Year of the Dragon (2000, PlayStation) — Design Consultant

Jak and Daxter: The Precursor Legacy (2001, PS2) — Programmer

Ratchet and Clank (2002, PS2) - Designer

Jak II (2003, PS2) — Programmer, Designer

Ratchet & Clank: Going Commando (2003, PS2) — Designer

Ratchet & Clank: Up Your Arsenal (2004, PS2) — Design Consultant

Resistance: Fall of Man (2006, PS3) — Design Consultant

Uncharted: Drake's Fortune (2007, PS3) — Design Consultant

Ratchet & Clank Future: Tools of Destruction (2007, PS3) — Design Consultant

Resistance 2 (2008, PS3) — Designer

God of War III (2010, PS3) — Design Consultant

Killzone 3 (2011, PS3) — Design Consultant

Knack (2013, PS4) - Director

-----------------------------------------------------

I got the bio stuff from the net though it is covered in the talk

Edited by Waltish

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Cheers Waltish, much appreciated.

 

What surprises me the most is he isnt japanese haha.

 

Everytime i read on the new developments of the next gen consoles the decision gets harder. I kinda wish microsoft kept their always online DRM to make the PS4 an easy choice. Alas the battle is on

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Cheers Waltish, much appreciated.

 

What surprises me the most is he isnt japanese haha.

 

Everytime i read on the new developments of the next gen consoles the decision gets harder. I kinda wish microsoft kept their always online DRM to make the PS4 an easy choice. Alas the battle is on

 

No worries Yeh he is Bi Lingual though.

 

Not hard for me, keep PS3 [quite a few games I am waiting for price drops of, or to turn up in PS+ for free] and Buy PS4 but not at launch, will let the dust settle and see if any over stocked retailers do deals.

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Release Date .

 

November 15 North America November 29 Europe.

 

Just finished watching the Sony Pre Gamescom press conference, It was less hyped than their earlier ones but still quite good.

http://gamescom.eu.playstation.com/en_AU

 

Its late I am gonna crash, Briefly there was some new Indie stuff announced , some price reductions of vita and also the memory cards and the 12gig PS3 in NA and EU.

 

If you want me to go deeper with info let me know and tomorrow I will flesh out this post, but might be redundant as by the time I wake up, the info will probably be everywhere including, the PC Authority top page. http://www.pcauthority.com.au/Default.aspx

 

G'night.

W

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SCEJA Pre TGS Press Conference .

 

PS4 Release in Japan 22 Feb 2014 Launch console Pre-order version to come with PS Camera and extended warranty, (s'pose to help ease the miffed-ness at being the last to get it) it was put up that the timing of the Jpn launch, was based on having Western Titles Ready (assume means Localised) and having the Jpn created and Jpn focused titles also ready , and that after much consultation with devs 22/2/2014 was the ideal time for Jpn Launch.

 

Any many games shown, some new stuff too, and a fair bit that will matter mostly to Jpn.

 

----------------------------------------------------------------------------------------------------------------------------------

Edit this in: Someone listed the games . http://gematsu.com/2013/09/sceja-press-con...13-all-the-news

 

September 9, 2013 / 07:58 AM EDT / Sal Romano (@salromano)

 

[PlayStation 4]

 

Sony Computer Entertainment Japan Asia held a press conference today, where it announced PlayStation 4′s Japanese release date, a new PS Vita SKU, a PS Vita game player for your TV, and a plethora of new PlayStation games. Find our full round-up of SCEJA Press Conference-related news below.

 

PlayStation 4

 

PlayStation 4 launches February 22 in Japan

5pb. announces Phantom Breaker: Battle Grounds Overdrive

Arc System Works announces Guilty Gear Xrd: Sign

Capcom’s Deep Down set in New York 2094

D3 Publisher announces Earth Defense Force and Dream Club: Host Girls on Stage

Grasshopper Manufacture announces Lily Bergamo

Kadokawa Games announces Natural Doctrine

Namco Bandai announces Mobile Suit Gundam and The Idolmaster

Square Enix to launch Final Fantasy XIV: A Realm Reborn PS4 beta on February 22 in Japan

Tecmo Koei announces Dynasty Warriors 8: Xtreme Legends

Sega confirms Yakuza: Ishin for PlayStation 4, PS3

 

PS Vita

 

New PS Vita model coming to Japan on October 10

PlayStation Vita TV announced

Kadokawa Games announces Love Live! School Idol Project

Kadokawa Games announces Natural Doctrine

Sega announces Phantasy Star Nova

Sony announces Soul Sacrifice Delta

Spike Chunsoft announces DanganRonpa: Another Episode

Tecmo Koei announces Samurai Warriors 4 and Kagero: Dark Side Princess

 

PlayStation 3

 

Arc System Works announces Guilty Gear Xrd: Sign

Kadokawa Games announces Natural Doctrine

Tecmo Koei confirms Samurai Warriors 4 and Kagero: Dark Side Princess for PlayStation 3 (post-conference)

Sega confirms Yakuza: Ishin for PlayStation 4, PS3

 

:: They did also briefly cover the usual suspects :: Second Son, Wartchdogs GT6 etc this list is just Japanese stuff not shown before.

--------------------------------------------------------------------------------------------------------------------------------------------

 

New PS Vita for casual s ( I assume means kids from spec, and younglings on-stage holding its several colours ) not 3G , LCD not oled , I gig built in mem as well as slots for mem, thinner lighter cheaper 1 hour more battery life while gaming, released soon I think November in Jpn not sure when for the west.

 

3G model will remain for sale unchanged.

 

Near the end a New product . Vita TV , a small device to compete with Apple TV , but it also plays Vita games to the television and can remote play games from the PS4 connected to the main tv on to another TV within wifi range, This one is interesting so I wont scantly recall it from memory, Will find a link with details.

 

http://www.engadget.com/2013/09/09/ps-vita-tv-launch-date/

 

 

 

Conference was translated from Japanese to English on the fly , and I feel a fair bit was lost in translation. {:-)

Edited by Waltish

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I'm loving the sound of the Vita TV.

 

 

The Vita refresh is meh, to me not worth 'upgrading' to the new one.

Edited by PointZeroOne

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The Vita TV seems like big news at the moment, it's plastered all over major gaming sites as a potential "game changer" that no one saw coming. It's a direct competitor to Apple TV and also for the microconsole market the Ouya et al hoped to establish. Personally I'm sold on the idea alone that I can walk into another room of the house with a DS4 controller and keep playing something on another TV. Between that, and potentially making the Vita software library more viable, it seems like a smart move.

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What I like is that with Vita games, specially the ones you buy online, you often get the ps3 version or the other way around.

 

This means if you buy the ps3/4 version of a game, you might be getting the vita version as well and then you'll have this 'lite' console in another room.

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Its also a low barrier to gaming, small price, small footprint, no moving parts, can see this being quite a few peoples first gaming device.

Its good for Sony too it helps increase the demand for its games and entertainment products

Could be this time next year, Sony will be in the black .

 

 

 

 

 

I'm loving the sound of the Vita TV.

 

 

The Vita refresh is meh, to me not worth 'upgrading' to the new one.

I think the new one is a down grade in terms of the screen LCD instead of the OLED that is on the 3G one.

But it could well be a great LCD I don't know yet.

 

Think the core portable gamer will still go for the High-end 3G one.

I bet if they do a PS4 Vista bundle, that its this new lower price-point wifi fashonista model that is in the bundle.

Edited by Waltish

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I think the new one is a down grade

yeah, hence my 'upgrading' in ' '.

 

Anyways, I've got the wifi model and just tether it to my phone if I need to go online.

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theres a bunch of people going around work saying the PS4 is backwards compatable, dunno where they got it from but i started thinking about it. I dont have a PS3 and if the PS4 was backwards compatable that makes its pretty much 2 consoles. I started thinking bout a few PS3 games id like to play so I even started getting excited lol.

 

If PS4 did do backwards compat to id imagine they would win over quite a few Xbox360 owners who never got around to getting a PS3

 

alas..

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I don't think that would be the case, as the PS4 has gone mainstream and is using x86 from what I understand, rather than the Cell architecture of the PS3, I think Sony would much rather forget about Cell altogether...

 

Maybe they can do it for a low cost now, but I highly doubt it, as much as it would be awesome...

 

 

Oh, quick check on my facts... found this.

Sony has confirmed that the PlayStation 4 will not natively support PlayStation 3 games.[81] While the company has yet to also rule-out on-console emulation of some previous generations,[82] the company has detailed plans to explore cloud-based emulation of previous generations as a long-term solution to the challenges of backwards compatibility.

 

Sony is planning to launch a cloud-based streaming service through Gaikai, a company acquired by Sony in July 2012. The service will emulate and render previous generations of PlayStation games, streaming them to the PS4 and the Vita, over the internet

Edited by millen

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The service will emulate and render previous generations of PlayStation games, streaming them to the PS4 and the Vita, over the internet

Ugh. Sounds good if you're in Japan on gigabit maybe...

 

Buffering ...

 

Buffering ....

 

play

 

*10 seconds later*

 

Buffering...

 

*power off*

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Who knows maybe you get a client that stores parts of the game locally , stuff like textures and models and what streams is the instructions, we wont know exactly how its implemented till it rolls out.

 

Its USA first, And I think a lot of the US internet infrastructure isn't any better than ours.

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Wow, that's one hell of an unboxing for sure! Looks like they maintained the design cues from the PS3 Slim, it's got a very clean layout and the components used look high quality.

 

I wonder if choosing more modest processors allowed them to increase the budget for the supporting pieces.

 

Shame they ruined the media streaming and disallowed external HDD media.

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Wow, that's one hell of an unboxing for sure! Looks like they maintained the design cues from the PS3 Slim, it's got a very clean layout and the components used look high quality.

 

I wonder if choosing more modest processors allowed them to increase the budget for the supporting pieces.

 

Shame they ruined the media streaming and disallowed external HDD media.

I'm trying not to sound like a drooling fanboy here for a console that hasn't even launched and I expect like any product, the PS4 will have problems but the DLNA and external HDD limitations don't bother me at all. I have a couple of reasons, A. I'll suspect they'll add DLNA in a later patch given the uproar this announcement caused and even if they don't most modern TVs handle streaming out of the box. B. They let you throw whatever size HDD you like in there. I don't know what the highest capacity 2.5" drive you can get is but you throw that in there day one and you'll be set for some time. Now the lack of MP3 support, that's just dumb.

 

Anyway, bring it on can't wait to get one of these in my hands play a couple launch games and then wait 6 months for something else to play.

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