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slimdog360

Is anyone developing games?

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Hi guys,

 

I've dabbled around a bit in game development in the past, but have found some of the guides and documentation less than ideal. Before I was using Löve2d, but the tutorials are lacking a bit.

 

So, do you develop games? What tools do you use? Do you prefer to use a full featured prebuilt engine like unitiy or unreal, or do you prefer something simple?

 

I'm just curious to see what others are using.

 

Nick

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Last time I programmed anything more complex than the PVR it was a game (setting for NWN2 - abandoned*). Last time I did anything original was also a game - in 1993. At that time, there were no engines available to the public - you wrote your own.

 

*I came to the conclusion long ago that I do not have the imagination to make a cohesive story. And I was an unremarkable coder, too.

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I didn't keep up to date beyond the late 80s with game programming.

 

Though I have done recent projects mostly on old gear and largely with conversion, modifying, improving old games.

Wouldn't mind getting into modern stuff but there's shitloads to learn and when it comes to solo projects, you're really not making anything much more complex than might have been done on an Amiga anyway... or maybe PS1 if you're really pushing it.

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I definitely want to as I like to get to how anything works behind the scenes if I love it enough say music or film. Games is probably one of the few things where I still haven't got a chance to know how to make it.

 

What should a newbie do to learn some proper game developing? Coding? Some sort of good APK or creation software?

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Last time I programmed anything more complex than the PVR it was a game (setting for NWN2 - abandoned*). Last time I did anything original was also a game - in 1993. At that time, there were no engines available to the public - you wrote your own.

 

*I came to the conclusion long ago that I do not have the imagination to make a cohesive story. And I was an unremarkable coder, too.

you make some pretty decent skyrim mods :P and like I said, i'm sure if you wanted to you could just ask atomic and put together a team to develop a game, I reckon having a Race Around Atomic: The Game would be pretty cool :D

 

I definitely want to as I like to get to how anything works behind the scenes if I love it enough say music or film. Games is probably one of the few things where I still haven't got a chance to know how to make it.

 

What should a newbie do to learn some proper game developing? Coding? Some sort of good APK or creation software?

me personally I like to mod games right now, but even if you don't want to stay with modding i'd still recommend starting with simple mods for some games like minecraft (for java), factorio (for lua), and maybe even skyrim (for making cybes look old :P)...but yeah doing tutorials and learning code was a good start for me but I only really started to "learn" so to speak when I started modding, and using said knowledge i've programmed basic text based "type yes to win the game: the rpg" games :P

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you make some pretty decent skyrim mods :P

 

...

 

me personally I like to mod games right now, but even if you don't want to stay with modding i'd still recommend starting with simple mods for some games like minecraft (for java), factorio (for lua), and maybe even skyrim (for making cybes look old :P)

 

Flatterer. ;p That was just paying - nothing even worthy of a Nexus entry.

 

And you can also mention Space Engineers for in-game C# scripting. (And Skyrim doesn't even register for 'old'. Hell, even the few things I made for Morrowind are closer to current than the stuff that makes me feel old. ;p)

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you make some pretty decent skyrim mods :P

 

...

 

me personally I like to mod games right now, but even if you don't want to stay with modding i'd still recommend starting with simple mods for some games like minecraft (for java), factorio (for lua), and maybe even skyrim (for making cybes look old :P)

 

Flatterer. ;p That was just paying - nothing even worthy of a Nexus entry.

 

And you can also mention Space Engineers for in-game C# scripting. (And Skyrim doesn't even register for 'old'. Hell, even the few things I made for Morrowind are closer to current than the stuff that makes me feel old. ;p)

 

praise well deserved ;)

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